Showing posts with label Yu Jing. Show all posts
Showing posts with label Yu Jing. Show all posts

20160727

Infinity Operation Red Veil; Yu Jing



Red Veil comes with two factions; in Icestorm it was PanO and Nomads while in Red Veil it’s Yu Jing and Haqqislam. The faction choice for the first box came down to Red vs Blue, so it looks like that this time round we’re going down the “Yellow-Green” vs “Yellow-Orange” path!

Unlike Haqqislam, Yu Jing is a faction that I’m really into and would be my primary…well JSA would be my primary, followed by Yu Jing, but the point still stands! And man do I love these new models. It’s just a tad awkward that I recently painted (wait what) my Zhanshi. Much like Haqqislam, Yu Jing and Haqqislam have already had 2 starter packs, and it’s really cool that they now have a third starter pack, and how amazing it looks!

The line troopers for Yu Jing are the Zhanshi, a stock standard line troop known for being better at stabbing you but little else. Compared to the Nomad Alquaciles they have an extra point of CC, which sometimes help, but means in a lot of vanilla lists players use the JSA Keisotsu as the order generators because they are cheaper. There’s nothing fancy about these guys; standard combi rifle loadout, various weapons loadouts, standard specialist loadouts and an Lt option. One advantage that they have though is that the Lt does not cost any swc unlike some factions, meaning you can hide your Lt among the other Zhanshi. What’s really interesting is that these guys have broken the 2:1 male to female mini ratio of grunts, which is really cool and makes up for the sheer number of dudes in ISS.


Next up, we have the Tiger Soldier…and god do I love Tiger Soldiers! I’ve said a few words on the Tiger’s briefly but they are considered one of the best AD troopers in the game. This one here has an assault hacking device and a combi with a light flamer. The combi+light flamer already makes it a rather useful unit, throw in that it’s a specialist and you can drop in on an objective right where you want to and take it. You do though need to be careful with deploying Tigers as when they arrive your opponent might get a free shot at them. I love the new range of Tigers, and with her I now have 3 (boarding shotgun, spitfire and assault hacker). Now I just need to figure out how to transport her…


Next up we have a Zuyong with multirifle, and it’s about damn time we had another model from what is the basic Yu Jing heavy infantry! Annoyingly this one isn’t the generic Zuyong so it can only be used for a single profile; however a multrifle backed up by 2 breaker pistols isn’t a laughing matter. Also I really love the pose. Stat wise, the Zuyong is pretty basic for an HI, however it has this brutal BS13 which is no laughing matter, and for a “line trooper” is insane. I’m a huge fan of the HMG Lt who also packs an automed-kit. This guy is going to be a part of an HI sectorial, so I’m looking forward to being able to link them (and sad that I can’t duo them).


The last model in the starter set is the Hsien, another HI but that’s Yu Jing’s deal, but strangely one armed with an HMG. Hsien’s are considered some of the elite of Yu Jing, and in the lore are the Jade Emperor’s hands, and routinely rock around with ISS. They have awesome stats, MSV2, MA1, but interestingly no kimetica. Not is all lost however as the HMG can be an Lt, so you do get a very aggressive assault piece with an extra order. I find this model a bit of an odd choice as the other new starter packs (PanO, Nomads, Haqqislam) have snipers as the special weapon, and talk on the warcor forums about not including HMGs in demo lists (which I have done…). Still awesome.


The Red Veil exclusive is a model that has been in of an update for a while, the Ninja! But not any ninja, it’s a ninja with a tactical bow! This was a profile added in N3, and I’ve used it to not too much luck and generally avoid it (despite how dirt cheap it is). With HSN3 they created a new profile that also has a killer hacking device, and anti hacker hacker basically, a unit that I have used to great success! She doesn’t cost any swc, is an infiltrating specialist who can deal damage in CC with MA3 and a DA ccw. Also the tactical bow is an interesting, but hard to use weapon. It’s DA ammo but uses the user’s ph (11), and has a really short range BUT is silent so if you attack out of LoF no one can respond to it!






Cheers!
dulydude

20160716

Infinity Operation Red Veil; Unboxing



One advantage of being a warcor is getting access to certain Infinity items early, one such example (and the first warcor only item I’ve gotten thus far) is the soon to be released Infinity Operation Red Veil!

It’s much like Operation Ice Storm; two starter packs, and exclusive mini for each faction only found in the box, a limited edition pre-order mini, terrain, tokens, and scenario booklet with the basic rules. All in all, for someone who wants to get into the game it’s pretty awesome. And hey it comes with Yu Jing and a new Ninja sculpt…was I really going to pass this up?!

So for a quick unboxing; here’s the box (Ooooo, Ahhhhh).


Inside the box you get some tokens and templates.


Here’s the booklet with background on the units and factions, the learning scenarios, a story to explain the reason behind the scenarios, how to expand to 300 points (using TAGs, of course), and a little hobby guide for assembling and painting.

Here’s the minis and dice (sweet sweet dice).

And the terrain pack, which should be released later this year by itself (will need to get another one of those).

Over the next few posts I’m going to be going over the terrain and the minis, next post will be the terrain, then Haqqislam and finally Yu Jing. And as a shameless plug I will be running demos at Good Games Town Hall Sydney with my mate daboarder (the other Sydney Warcor) on Thursday the 28th of July and Thursday the 4th of August both nights starting at 6pm!



Cheers!
dulydude

20160419

S.I.T.H Presents the Annual Slow Grow League Month 3

Month 3 is upon us, which means all the rules are in effect! So that’s 200 points, full rules, and as a strange choice on my behalf we’re playing Decapitation; a scenario about taking out the opponents Lt as much as possible. Because of the increase point cap I’m throwing in some new units, including a proxie because I don’t like the current sculpt (too tiny for new HI…which is good that the new ISS starter is coming soon…new HI!).



From last month we have the 3 Zhanshi, with one as an FO and the other two as regular Zhanshi; Lts in decapitation are public knowledge so I want one with some staying power. The Tiger solider is still there, and my Zuyong has been promoted from regular HMG guy to HMG Lt; because I can put him on suppression fire for protect or go long range hunting. “Benny” and “Not-benny” are also there. Finally, instead of the Guiland MSR I have returned to the mine layer loadout for camo fun and a hunting unit.

Leaving the unit is the Celestial Guard, but replacing her is a Zhanshi Yisheng and a Crane agent with assault hacking device (who Sun Tzu is filling in for). The Yisheng serves as both an order generator and a specialist. Mostly for now it’s in case I get that classified that needs a doctor, but specalists are important to have. The Crane agent on the other hand is a heavy hitting HI, running with a multi rifle, dual nanopulsers, close combat skills and an assault hacking device. A pure attack piece who is also a specialist…as I described it to Sync, has a large tool box.

Painting wise, 50% through…hopefully I can drop that number before the end of the month!





Cheers!
dulydude